Yoshiart.com


Select A System
 » Wii Click here to open this link in a new window.
 » Nintendo DS Click here to open this link in a new window.
 » GameCube Click here to open this link in a new window.
 » GBA Click here to open this link in a new window.
 » SNES Click here to open this link in a new window.
 » N64 Click here to open this link in a new window.
Extras
 » Appearances Click here to open this link in a new window.
 » Contact Click here to open this link in a new window.
 » RSS Feed Click here to open this link in a new window.


  Back to Games

>>> Mario Kart: Double Dash!!


The Story


It's a racing Kart Game so again,
there isn't one. Get from A to B without becoming any less than first. Again.

The Game

As the name suggests, You use 2 characters: one driving, one defending your prized position. It's sure fire fun. Currently, it sits as one of my favorite games on the Gamecube. If there were any problems with this title, it'd be some of the characters voices, although, (Yeah, I would say this me being an avid Yoshi fan) they've perfected Yoshi's voice. It fits him perfectly. Shame there's a nasty vocal transition of Birdo's voice from Super Mario Advance's Birdo. Now it sounds as though the person doing her voice was having fun with a whoopee cushion while recording (She's one of my favorite characters too!). Another surprising factor of Double Dash was that it actually matters what kart and character combination you use. All the characters have weights, and Yoshi just so happens to be classed as a 'medium weight competitor', the same as Birdo. Bowser would obviously be classed as 'heavy weight' and baby Mario and Luigi are classed as 'light weight'. Some people pick Yoshi and Bowser, so that while Yoshi's driving, the kart turn's better, and the rear doesn't skid. I just happen to be using Birdo and Yoshi because I'm a fan of both. The Karts have characteristics too. One kart may have better handling than another which has higher maximum speed. All these different characteristics have to be taken into account to make winning easier.

The Tracks you'll go round are pretty tricky but as with the previous Mario Kart games, the Yoshi tracks remain the trickier. Mario Kart 64's 'Yoshi Valley' was exceedingly difficult to master the first time. If you've never played it, the track had that many places to go round you would end up going in circles trying to find a way out. Double Dash's 'Yoshi circuit' isn't as difficult as Mario Kart 64's 'Yoshi Valley', but it's just as difficult to master as the track is Yoshi. You'll be going round a track the shape of Yoshi. It's a good track though, same as another Double Dash Track called 'Waluigi Stadium'.

It's a very easy game to get into. The controls are simple, and your competition's tough.

21/2/05 - Packshot and screenshot added! Enjoy!

PAL 'Limited edition GC with Mk: DD'  Packshot

Screenshot 1

Screenshot 2

Screenshot 3



>>> Codes


1.- How do I get the Turbo Birdo?

Simple, if you use Baby M+L. Although, I recommend making it hard on yourself and using Yoshi and Birdo, win the Flower cup in 150cc mode.


>>> FAQs


1.- Hey PinkFloydYoshi, what Mario Kart characters and karts do you use?

Wow, this is getting repetitive, but it's slightly different, as it's Double dash. Yoshi and Birdo, on the Turbo Yoshi. Preferred Yoshi driving. (Don't ask why...)

2.- How do I tell the difference between normal pickups and bomb pickups?

Slightly more difficult on this one compared to Mario Kart 64. If you're approaching the pickup slowly, or have a good eye and quick reflexes, you'll notice that the box turns red for a very brief period. If it does, get out the way! If not, I hope you've got a good lead...

2005 PinkFloydYoshi  





2001-2008 Yoshiart.com. Not affiliated with Nintendo.